Primitive Feature

Summary


Creates 3D Body and Wire Objects of Various Shapes.

 

How to Run


  • Ribbon Menu > [Feature] Tab > [Create] Group > Primitive

 

Explanation


Create a Box Shape 3D Body

This function creates a Box shape 3D Body object.

  • [Shape]
    Enter the dimensions of the Box shape 3D Body.

    • Width(X) : Enter the width of the box object in the X direction.

    • Width(Y) : Enter the width of the box object in the Y direction.

    • Height : Enter the height in the Z direction.

  • [Define Location]
    Click the coordinate button to place the box object.

  • Place objects manually : Click the coordinate button to place the box object manually.

 


  • Enter coordinates to place objects : Enter the coordinates of the position to place the object.

 

 

 

 

Create a Trapezoidal Box Shape 3D Body

This function creates a Trapezoidal Box shape 3D Body object.

  • [Shape]
    Enter the dimensions of the Trapezoidal Box shape 3D Body.

    • Top Width(X) : Enter the top width of the trapezoidal box object in the X direction.

    • Top Width(Y) : Enter the top width of the trapezoidal box object in the Y direction.

    • Bottom Width(X) : Enter the bottom width of the trapezoidal box object in the X direction.

    • Bottom Width(Y) : Enter the bottom width of the trapezoidal box object in the Y direction.

    • Height : Enter the height in the Z direction.

  • [Define Location]
    Click the coordinate button to place the trapezoidal box object.

  • Place objects manually : Click the coordinate button to place the box object manually.

 


  • Enter coordinates to place objects : Enter the coordinates of the position to place the object.

 

 

 

 

Create a Cylinder shaped 3D Body

This function creates a Cylinder shaped 3D Body object.

  • [Shape]
    Enter the dimensions of the Cylinder shaped 3D Body.

    • Radius : Enter the radius of the bottom surface of the Cylinder object.

    • Height : Enter the height in the Z direction.

    • Angle : Enter the angle that is created at the bottom surface of the Cylinder object.

  • [Define Location]
    Click the coordinate button to place the Cylinder object.

  • Angle: Enter the angle that is created at the bottom surface of the Cylinder object.

 

  • Place objects manually : Click the coordinate button to place the box object manually.

 


  • Enter coordinates to place objects : Enter the coordinates of the position to place the object.

 

 

 

 

Create a Sphere Shaped 3D Body

This function creates a Sphere shaped 3D Body object.

  • [Shape]
    Enter the dimensions of the Sphere shaped 3D Body.

    • Radius : Enter the radius of the Sphere object.

    • Plane Angle : Enter the angle that is created with the plane.

    • Altitude Angle(+) : Enter the lattitude angle created in the upper hemisphere.

    • Altitude Angle (-) : Enter the lattitude angle created in the lower hemisphere.

  • [Define Location]
    Click the coordinate button to place the Sphere object.

  • Plane Angle : Enter the angle that is created with the plane.

 

  • Altitude Angle(+) : Enter the lattitude angle created in the upper hemisphere.

  • Altitude Angle (-) : Enter the lattitude angle created in the lower hemisphere.

 

 

Create a Cone Shaped 3D Body

This function creates a Cone shaped 3D Body object.

  • [Shape]
    Enter the dimensions of the Cone shaped 3D Body.

    • Top Radius : Enter the radius of the top surface of the Cone object.

    • Bottom Radius : Enter the radius of the bottom surface of the Cone object.

    • Height : Enter the height in the Z direction.

    • Angle: Enter the angle that is created with the plane.

  • [Define Location]
    Click the coordinate button to place the Cone object.

 

 

Create a Spiral Shaped 3D Body

This function creates a Spiral shaped 3D Wire object.

  • [Shape]
    Enter the dimensions of the Spiral shaped 3D Wire Body.

    • Pitch : Enter the height between each layer of the Spiral object.

    • Turns : Enter the number of turns of the Spiral object.

    • End Radius : Enter the radius of the top surface of the spiral object.

  • [Center Point]
    Click the coordinate button to set the center point of the spiral bottom surface.

  • [Axis Vector]
    Click the Vector Input button and then select the start and end point on the screen to set the direction of the spiral's center axis.

  • [Start Point]
    Click the coordinate button and then set the point where the spiral actually starts on the bottom surface of the spiral. This determines the Start Radius of the spiral object.

 

Create a Torus Shaped 3D Body

This function creates a Torus shaped 3D Body object.

  • [Shape]
    Enter the dimensions of the Torus shaped 3D Body.

    • Major Radius : Enter the radius from the center of the torus to the center line of the torus.

    • Minor Radius : Enter the thickness radius.

    • Angle : Enter the Torus creation range(angle) from the center of the torus.

  • [Define Location]
    Click the coordinate button to place the Torus object.

 

 

Reference Materials