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Summary


  • Create a 1D member of an unstructured section using User Section.

How to Run


  • Ribbon Menu > [Model] Tab > [Member] Group > General > Create

Explanation


Create General Member

  • [Tapered Section]
    Set whether to create the tapered section.

  • [Material Type]
    Set the material type of the general member.

  • [Select User Section]
    Select a user section to use.

Based on the material type setting, the corresponding user section is shown in the list.

  • [Assign User Section]
    Place the user section on the screen.

    • Click the Plane(3 Points) button to define the layout plane on the screen.

    • Click the Assign button to complete the placement.

Reference - Define Plane

  • [Origin Point]
    Enter the coordinates of the origin to use as a reference when placing the user section on the defined plane.

  • [Plane Axis]
    Enter the two axes that will be used as reference when placing the user defined plane.

  • Keep Section Plane : When set to On, the direction of the section is set to be same as the initial direction.

 Detailed Explanation (Keep Section Plane)

When set to On, set the section direction (the normal vector of the section) to be fixed when changing the 1D axis of the member using functions such as move Constraint Point or Edit > Move Vertex.


When set to Off, set the angle between the section direction (the normal vector of the section) and the center axis of the member to be fixed when changing the 1D axis of the member using functions such as move Constraint Point or Edit > Move Vertex.

Reference - Modify(Move Vertex)

  • [Generate Member]
    Enter the direction and length of the general member.


Set the direction and start point of the general member.

 Detailed Explanation (Define Path)

Set the path of the general member.

 

  • Normal (Default) : Sets the path from the centroid of the existing User Section to the the plane where the User Section is placed in the perpendicular direction. The start point of the path can be set using the Cardinal Point block


  • Direction Vector : Enter a direction vector to set the path from the centroid of the existing User Section in the entered direction. The start point of the path can be set using the Cardinal Point block.


  • Direct Draw : Draw a 1D Wire using the Sketch tool and set it as the path for the General Member.

Reference - Sketch

The path entered using the Direct Draw method must start from the same plane as the existing User Section.


  • By Select : Select an existing edge to use a path for the general member.

The path seleceted using the By Select method must start from the same plane as the existing User Section.

 Detailed Explanation (Cardinal Point)

The block that appears when the normal direction vector, selected using the Define Path method, determines the position of the geometry line section. Using the options in the drop-down menu, the geometry line of the member can be placed as shown in the illustration below.

The geometry line of the member needs to exist first for the placement of the section at the start and end points of the geometry line.

  • Offset (Local-Y) : Enter the offset in the Local Y axis direction from path’s starting point selected from the drop-down to translate the path horizontally.

  • Offset (Local-Z) : Enter the offset in the Local Z axis direction from path’s starting point selected from the drop-down to translate the path horizontally.

  • [Option]
    When set to On, the option that appears when the Direct Draw or Select Edge method is selected sets the direction of the target section as the path’s relative direction.

 Keep Section Orientation Option

  • When set to On, the direction of the target section is set relative to the path.


Activated when Tapered Section is selected, the tab sets the vertex matching between the start and end section of the General Member side section and its shape changes.

  • [Vertex Matching]
    Sets vertex matching between the start and end section.

  • [Variation Origin]
    Sets the criteria by which the shape changes when Shape Variation properties are applied.

  • [Shape Variation]
    Sets the order and type of the line that connects the vertices.

 Detailed Explanation (Vertex Matching)
  • Auto: This method performs Vertex Matching where the program determines one of the three methods below as necessary.


  • Quadrant Connection: This is a suggested method to use when the number of vertices is different between the start and end sections and creates a general member as shown below.

  1. Connects the outermost vertex of each quadrant into a focal point of the quadrants.

  2. Matches the remaining vertices in the order of longitudinal bisections of the start and end sections.

  3. Match any remaining vertices to the to vertices that were matched right before to create a shape.


  • Quadrant Half Area : This is a suggested method to use when the number of vertices are different between the start and end sections, and creates a general member as shown below.

  1. Connects the outermost vertex of each quadrant into a focal point of the quadrants.

  2. Match vertices as a group for each quadrant.

  3. Match any remaining vertices to the to vertices that were matched right before to create a shape.


  • Loop Sequence : This is a method to use when the number of vertices are same between the start and end sections, and creates a general member as shown below.

 Detailed Explanation (Variation Origin)

Set the criteria for the shape change when applying the Shape Variation properties.

  • Left-Bottom : Set the criteria for the shape change in the left-bottom.

  • Center-Bottom : Set the criteria for the shape change in the center-bottom.

  • Right-Bottom : Set the criteria for the shape change in the right-bottom.

  • Left-Center : Set the criteria for the shape change in the left-center.

  • Center-Center : Set the criteria for the shape change in the center-center.

  • Right-Center : Set the criteria for the shape change in the right-center.

  • Left-Top : Set the criteria for the shape change in the left-top.

  • Center-Top : Set the criteria for the shape change in the center-top.

  • Right-Top : Set the criteria for the shape change in the right-top.

  • Path Location : Set the criteria for the shape change in the path entered by the user.

 Detailed Explanation (Shape Variation)
  • Local-Y : Sets the Y-axis direction of the line that connects the vertices. The shape of the connecting line can be set as a primary, secondary or tertiary polynomial or even as an arc.

  • Local-Z : Sets the Z-axis direction of the line that connects the vertices. The shape of the connecting line can be set as a primary, secondary or tertiary polynomial or even as an arc.

  • Convexity : Change the direction of a concave or convex shape.

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