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This function is to import OBJ files (*.obj, *.fbx, *.3ds, *.blend, *.dae, *.ply, *.stl).
Pressing the Import button will launch the Explorer and set the path of the OBJ file to be imported.
Set the name of the object to import.
Set the origin of the object.
Set the relative point where the OBJ will be placed from the Origin Point.
Set the vector of the rotation axis of OBJ with origin point.
Enter the rotation angle.
Set the zoom ratio of the OBJ.
Set the quality of the OBJ. There are three levels available: Default / Smooth / Smoothest.
If you press the Add button, it is imported and displayed on the screen, and you can modify or delete it.