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Summary


  • Create a 1D member of an unstructured section using User Section.

How to Run


  • Ribbon Menu > [Model] Tab > [Member] Group > General > Create

Explanation


Create General Member

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  • [Creation Type]
    Select the method for creating General Members.

    • By Section : Places User Sections and assigns lengths.

    • By Path : Assigns User Sections to paths.

Create General Member - By Section

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  • [Tapered Section]
    Set whether to create the tapered section

.[Material Type]
Set the material type of the general member
  • .

  • [Select User Section]
    Select a user section to use.

Info

Based on the material type setting, the corresponding user section is shown in the list.

Info

Reference - Property Difinition Functions (User Section)

  • [Assign User Section]
    Place the

user section
  • User Section on the screen.

Click
  • After clicking the Plane (3 Points) button

to
  • , define the

layout Click the Assign button to complete the placement
  • placement plane on the screen

.
  • .

InfoReference - Define Plane
[
    • Origin Point

]
    • : Enter the coordinates of the

origin to use as a reference when placing the user section on the defined plane.
  • [Plane Axis]
    Enter the two axes that will be used as reference when placing the user defined plane.

      • reference origin point of the plane for placing the User Section.

      • Plane Axis : Enter two axes that will define the plane for placing the User Section.

    Info

    Reference - Define Plane

    • Keep Section Plane : When set to On, the direction of the section is set to be same as the initial direction.

    Expand
    titleDetailed Explanation (Keep Section Plane)

    When set to On, set the section direction (the normal vector of the section) to be fixed when changing the 1D axis of the member using functions such as move Constraint Point or Edit > Move Vertex.

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    When set to Off, set the angle between the section direction (the normal vector of the section) and the center axis of the member to be fixed when changing the 1D axis of the member using functions such as move Constraint Point or Edit > Move Vertex.

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    Info

    Reference -

    파라미터 연동 및 형상 변경속성창을 이용한 형상 변환Generate Member
    • Define Path]
      Enter the direction and length of the general member.

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    Set the direction and start point of the general member.

    Expand
    titleDetailed Explanation (Define Path)

    Set the path of the general member.

     

      • Normal (Default) : Sets the creation path to proceed from the centroid of the

    existing
      • placed User Section in a direction perpendicular to the

    the
      • plane where the User Section is placed

    in the perpendicular direction
      • . The

    start
      • starting point of the creation path can be set using the Cardinal Point block.

      • Direction Vector :

    Enter a direction vector to set the path
      • Sets the creation path to proceed from the centroid of the

    existing
      • placed User Section in the direction specified by the

    entered
      • input direction vector. The

    start
      • starting point of the creation path can be set using the Cardinal Point block.

    Info

    Reference - Direction Vector Input

    Direct Draw : Draw a 1D Wire using the Sketch tool and set it as the path for the General Member.
      • Length : Enter the length of the member. (Entering a negative value will create the member in the opposite direction of the member creation direction.)

    Info

    Reference -

    Sketch
    Info

    The path entered using the Direct Draw method must start from the same plane as the existing User Section.

    • By Select : Select an existing edge to use a path for the general member.

    InfoThe path seleceted using the By Select method must start from the same plane as the existing User Section

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    • [Cardinal Point]
      When "By Section" is selected, this block appears, allowing you to set the position where the section is placed along the Geometry Line of the member.

    Expand
    titleDetailed Explanation (Cardinal Point)
    The block that appears when the normal direction vector, selected using the Define Path method, determines the position of the geometry line section.

    Using the options in the drop-down menu, the geometry line of the member can be placed as shown in the illustration below.

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    Info

    The geometry line of the member needs to exist first for the placement of the section at the start and end points of the geometry line.

    • Offset (Local-Y) : Enter the offset in the Local Y axis direction from path’s starting point selected from the drop-down to translate the path horizontally.

    • Offset (Local-Z) : Enter the offset in the Local Z axis direction from path’s starting point selected from the drop-down to translate the path horizontally.

    Info

    Reference - Application of Cardinal Point of Member Element

    Create General Member - By Path

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    • [Define Path]
      Set the path of the General Member's member.

      • Direct Draw : Draw a 1D wire using the Sketch tool, then set that wire as the creation path for the General Member.

      • By Select : Select a pre-existing edge to set it as the creation path for the General Member.

      • Reverse Direction : Reverses the start and end points of the path.

    Info

    Reference - Sketch

    • [Sweep Lock]
      Select the constraint method for creating the section of the shape.

      • Sweep Lock Type : Select the constraint method for creating the shape.

        • Direction Locking : Fix axes to set the position (angle) of the plane where the section creating the shape is placed based on the tangent direction of the path.

        • Plane Locking : Fix all axes of the plane based on the Global Axis to create the shape of the section along the path.

      • Lock Option : Select the constraint method for the direction (axis).

        • None : No constraint on the axis..

        • Rotation Only : Fix one axis of the plane to create the shape of the section along the path. In other words, only rotation of the section on the plane is allowed.

        • Path & Direction : Fix one axis of the plane to create the shape of the section along the path.

      • Lock Direction : Select the method for setting the constraint direction.

        • Auto : Apply the direction vector as (0, 0, 1).

        • By Direction : Apply the user-entered direction vector.

          • Vector : Enter the direction vector value.

        • By Plane : Apply the normal vector of the plane.

          • Plane Setting : Set the plane for setting the direction. Use the normal vector of that plane as the axis.

    • [Tapered Section]
      Set whether to create a variable cross-section General Member.

    • [Select User Section]
      Select the material type of the General Member and the User Section to be used.

    Info

    Depending on the Material Type setting, User Sections of the corresponding material type will appear in the list.

    Info

    Reference - Property Difinition Functions (User Section)

    • [Assign User Section]
      Place the User Section on the screen.
      Click the Plane (3 Points) button and define the placement plane on the screen.

      • Origin Point : Enter the coordinates of the reference origin point of the plane where the User Section will be placed.

      • Plane Axis : Enter two axes that will define the plane where the User Section will be placed.

    Info

    Reference - Define Plane

    • [Keep Section Plane]
      When set to On, the direction of the section is set to be same as the initial direction.

    Expand
    titleDetailed Explanation (Keep Section Plane)

    When set to On, set the section direction (the normal vector of the section) to be fixed when changing the 1D axis of the member using functions such as move Constraint Point or Edit > Move Vertex.

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    When set to Off, set the angle between the section direction (the normal vector of the section) and the

    option that appears when the

    center axis of the member to be fixed when changing the 1D axis of the member using functions such as move Constraint Point or Edit > Move Vertex.

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    Info

    Reference - Parameter Link and Shape Change(Point Library)

    Reference - Shape Change using Property Window(Point Library)

    Info

    Reference - Modify(Move Vertex)

    • [Option]
      This option appears when selecting Direct Draw or Select Edge method

    is selected
    • . When turned On, it sets the direction of the target section

    as the path’s relative direction
    • relative to the path.

    Expand
    titleKeep Section Orientation
    Option
    option

    • When

    set to
    • turned On, it sets the direction of the target section

    is set
    • relative to the path.

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    Create General Member - Tapered Section Setting

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    Activated when Tapered Section is selected, the tab sets the vertex matching between the start and end section of the General Member side section and its shape changes.

    • [Vertex Matching]
      Sets vertex matching between the start and end section.

    • [Variation Origin]
      Sets the criteria by which the shape changes when Shape Variation properties are applied.

    • [Shape Variation]
      Sets the order and type of the line that connects the vertices.

    Expand
    titleDetailed Explanation (Vertex Matching)
    • Auto: This method performs Vertex Matching where the program determines one of the three methods below as necessary.


    • Quadrant Connection: This is a suggested method to use when the number of vertices is different between the start and end sections and creates a general member as shown below.

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    1. Connects the outermost vertex of each quadrant into a focal point of the quadrants.

    2. Matches the remaining vertices in the order of longitudinal bisections of the start and end sections.

    3. Match any remaining vertices to the to vertices that were matched right before to create a shape.


    • Quadrant Half Area : This is a suggested method to use when the number of vertices are different between the start and end sections, and creates a general member as shown below.

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    1. Connects the outermost vertex of each quadrant into a focal point of the quadrants.

    2. Match vertices as a group for each quadrant.

    3. Match any remaining vertices to the to vertices that were matched right before to create a shape.


    • Loop Sequence : This is a method to use when the number of vertices are same between the start and end sections, and creates a general member as shown below.

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    Expand
    titleDetailed Explanation (Variation Origin)

    Set the criteria for the shape change when applying the Shape Variation properties.

    • Left-Bottom : Set the criteria for the shape change in the left-bottom.

    • Center-Bottom : Set the criteria for the shape change in the center-bottom.

    • Right-Bottom : Set the criteria for the shape change in the right-bottom.

    • Left-Center : Set the criteria for the shape change in the left-center.

    • Center-Center : Set the criteria for the shape change in the center-center.

    • Right-Center : Set the criteria for the shape change in the right-center.

    • Left-Top : Set the criteria for the shape change in the left-top.

    • Center-Top : Set the criteria for the shape change in the center-top.

    • Right-Top : Set the criteria for the shape change in the right-top.

    • Path Location : Set the criteria for the shape change in the path entered by the user.

    Expand
    titleDetailed Explanation (Shape Variation)
    • Local-Y : Sets the Y-axis direction of the line that connects the vertices. The shape of the connecting line can be set as a primary, secondary or tertiary polynomial or even as an arc.

    • Local-Z : Sets the Z-axis direction of the line that connects the vertices. The shape of the connecting line can be set as a primary, secondary or tertiary polynomial or even as an arc.

    • Convexity : Change the direction of a concave or convex shape.

    Info

    Reference - Application of Variation Type of Member Element