Versions Compared
Version | Old Version 1 | New Version 2 |
---|---|---|
Changes made by | Anonymous |
|
Saved on |
Key
- This line was added.
- This line was removed.
- Formatting was changed.
Table of Contents |
---|
Overview of Functions
Info |
---|
기하형상Extract the geometry (선lines, 면)을 추출하여 상위 기하형상(면, 솔리드)을 생성합니다. |
faces) to create an upper geometry (face, solid). |
Details of Functions
Generate Tab
Select target
![](https://midasuser.atlassian.net/wiki/download/attachments/5027104/image-20191122-071254.png?version=1&modificationDate=1575016034807&cacheVersion=1&api=v2)
Info |
---|
Extrude의 과정을 수행할 기하형상(선 또는 면)을 선택합니다Select the geometry (line or face) to perform the Extruding process. |
Define direction
![](https://midasuser.atlassian.net/wiki/download/attachments/5027104/image-20191122-071334.png?version=1&modificationDate=1575016033913&cacheVersion=1&api=v2)
Info |
---|
추출 방향을 설정합니다Set the direction of extraction. |
Normal of Profile: 추출할 기하형상의 노말 방향을 정의할 수 있는 경우, 추출할 기하형상의 노말 방향으로 추출 작업을 수행합니다.
추출할 기하형상이 여러 개인 경우 각각의 노말 방향으로 추출 됩니다.Direction vector : 시작점과 끝점의 좌표를 입력하여 직선 추출의 방향벡터를 정의합니다.
- 방향 벡터 직접 입력 : 방향벡터의 If you can define the normal direction of the geometry for extraction carry out the extraction towards the normal direction of the geometry in order to extract.
If there are several shapes to extract, they will be extracted in their normal direction.
Direction vector : Defines the direction vector for straight line extraction by inputting the coordinates of the start and the end points.
- Direct Input of Direction Vector Input directly the (x, y, z) 값을 직접 입력합니다value of the direction vector.
- Line(2 points) / By Select(Edge) : 방향벡터를 직접 그리거나 선택합니다Draw or select a direction vector.
Generate
![](https://midasuser.atlassian.net/wiki/download/attachments/5027104/image-20191122-071314.png?version=1&modificationDate=1575016034210&cacheVersion=1&api=v2)
Info |
---|
추출 길이를 설정합니다Set the extraction length. |
Length 1, 2 : 추출 방향의 양의 방향Input the extraction direction in the positive (1) 과 음의 방향and the negative direction (2) 추출 길이를 입력합니다.
Boolean
![](https://midasuser.atlassian.net/wiki/download/attachments/5027104/image-20191122-071408.png?version=1&modificationDate=1575016033637&cacheVersion=1&api=v2)
Info |
---|
Extrude로 생성되는 객체와 기존 객체들 간의 Boolean 연산에 관해 설정합니다Set up Boolean operations among Extruded objects and existing objects. |
None : 기 생성된 객체와 무관하게 생성됩니다It is created regardless of the previously created object.
Unite : Extrude 객체가 생성됨과 동시에 Select master에서 선택한 객체와 병합됩니다Extruded object is created and merged with the object selected in Select master.
- Select Master : Extrude 객체와 병합될 Master 객체를 선택합니다Selects the Master object to merged with the Extrude object.
Cut :Extrude 객체가 생성됨과 동시에 Select master에서 선택한 객체를 절단합니다The Extruded object is created and the selected object is cut from the Select master.
- Select Master : Extrude 객체를 Tool로 활용해 절단될 객체를 선택합니다Use the Extruded object as a tool for selecting the object to be cut.
- Delete Tool : 체크 On 시 Boolean cut의 과정을 수행하고 Extrude 객체체크When checked on, the Boolean cut process is carried out and the Extruded object (tool) 를 삭제합니다is deleted.
![](https://midasuser.atlassian.net/wiki/download/attachments/5027104/image-20191022-075633.png?version=1&modificationDate=1575016035114&cacheVersion=1&api=v2)
Twist
![](https://midasuser.atlassian.net/wiki/download/attachments/5027104/image-20191122-071426.png?version=1&modificationDate=1575016033355&cacheVersion=1&api=v2)
Info |
---|
Extrude 객체에 관한 옵션을 설정합니다Sets options for Extruded objects. |
Angle : 추출되는 위치의 프로파일을 입력한 값만큼 반시계 방향으로 회전하면서 Extrude 객체를 생성합니다Creates an Extrude object by rotating the profile of the extracted location counterclockwise by the inputted value.