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Table of Contents |
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Overview of Functions
Info |
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Set the constraint. |
Details of Functions
Create Tab
Constraint
![](https://midasuser.atlassian.net/wiki/download/attachments/5038053/image-20191126-081152.png?version=1&modificationDate=1575016843904&cacheVersion=1&api=v2)
![](https://midasuser.atlassian.net/wiki/download/thumbnails/5038053/image-20231123-065703.png?version=1&modificationDate=1701758650238&cacheVersion=1&api=v2&width=339)
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This function selects the type of constraint. |
Collinear :
Parallel :
Perpendicular :
Horizontal :
Vertical :
[Constraint Type]
Fixed :
A constraint that requires the Origin of the selected Vertex or Reference Line to be fixed at its original position.
Horizontal :
Constraint that requires the selected Edge to be horizontally oriented.
Vertical :
Constraint that requires the selected edge to be oriented vertically.
Parallel :
Constraint that the selected edge must be parallel to the Reference Line.
Perpendicular :
Constraint that the selected edge must be perpendicular to the Reference Line.
Collinear :
Constraint that the selected edge must be above the Reference Line.
Coincident :
Constraint that the selected Vertex must be above the Reference Line.
[Select Vertex]
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The target objects for the Fixed constraint are the Origin Point of the Reference Line and the vertices of the section and the center of the Arc Edge. ![]()
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Only horizontal edges are selected as targets for the Horizontal constraint. Even if the entire section is selected by mouse dragging, only the horizontal edges are automatically selected. ![]() |
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Target 1 in a Parallel constraint can select either a Reference Line or an Edge, and Target 2 can select either a Reference Line or an Edge parallel to Target 1. |
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Target 1 in the Perpendicular constraint can select either a Reference Line or an Edge, and Target 2 can select either a Reference Line or an Edge perpendicular to Target 1. |
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Target 1 in a Collinear constraint can select a Reference Line, and Target 2 can select an Edge that contains Target 1. |
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Target 1 in a Coincident constraint can be either a Reference Line or an Edge, and Target 2 can be either the vertex of a section contained by Target 1 or the Origin Point of a Reference Line. |